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Omfattning Heltid
Publicerad 2024-05-20

The Hogforce team, a part of the Amplifier Boot Camp organization is looking for a Junior Game Artist to join the team in Boden. We will place high importance on the personality- and cultural fit given the small size of the team.

KEY RESPONSIBILITIES:

  • The creation of 2D and 3D game assets.
  • Gathering and analysing references.
  • Compositing moodboards for specific features.
  • Create modular assets for procedural generation.
  • Maintain internal documentation and style guides.
  • Iterate on existing assets.
  • Create & implement visual effects.

REQUIREMENTS: KNOWLEDGE, SKILLS, EXPERIENCE AND ADDITIONAL FACTORS:

Capable of independently producing workable results in the following software suite:

  • Blender
  • ZBrush
  • Substance 3D Painter
  • Substance 3D Designer
  • Unreal Engine 5
  • Adobe Photoshop
  • Plastic SCM
  • Miro
  • Jira

Experience and other requirements

  • 4+ months of working experience within a game art role.
  • Participated in more than one collaborative game production environment.
  • Currently pursuing or completed an education in contemporary/traditional arts in a recognised school for video game development.
  • Must currently be living in or near Boden as the rest of the team are there

Skills

  • Excellent written and verbal communication skills.
  • Fully fluent in English (Written and spoken).
  • Capable of achieving results in 2D and 3D.
  • Can independently create Visual Effects via visual/node-based workflows.
  • Highly iterative mindset.
  • Strong team working skills.


Mer info

Omfattning Heltid
Varaktighet Tillsvidare
Antal platser 1
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