OBS! Sista ansökningsdag har passerat för denna annons. Du kan fortfarande läsa om den, men det går inte längra att ansöka.
About the Role
As a technical artist your prime directive will be to make sure that the team, the tools and the game, run as smoothly as possible. We want you to love improving the game’s framerate and visuals just as much as you love ensuring our artist and design workflows and pipelines have as few bumps and bottlenecks as possible. You will be expected to deliver on two fronts. Firstly you will help us keep delivering great content to Helldivers 2. Together with the team you will bring features from the drawing board to a finished product for the players to enjoy. You will be expected to collaboratively build and realize the teams vision both from a visual and technical perspective, as well as making sure the teams pipelines to build content are as smooth as possible. This work will entail both long term RnD and short term grunt work, whatever makes sense for the given feature, and as a senior developer we expect you to make that call. Secondly you will play a major role in our own upcoming projects, laying the foundation together with the team for what is technically and creatively possible and how we build the content and features.
Key Responsibilities
Requirements
Bonus Points