As a Narrative Designer, you will be the key link between the story and the gameplay. You will design, implement, and maintain the gameplay systems and interactions that help deliver narrative to the player. You are responsible for helping create functionality and gameplay activities as they pertain to how players interact with quests in the world.
You have an understanding of system design and are a strong collaborator and communicator, capable of working with all game crafts (Design, Code, Art, Audio). You possess excellent design documentation skills and have a keen understanding of how narrative elements connect to and enhance core gameplay mechanics.
Example of responsibilities
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At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!