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As a Senior Hard-Surface Artist you will mainly be responsible for creating weapons, but also vehicles, machines and other key assets in the world. You will collaborate with artists, designers and other disciplines to bring high-quality assets to life and optimize performance for an enhanced player experience.
Working at Avalanche enables a great level of creative freedom and autonomy. You are responsible for taking your assets from conceptual mockups, through modeling and texturing, to final implementation. To thrive within our team at Avalanche, proficiency in technical skills is essential, as is a willingness to learn, engage, and adapt to our engine and custom tools. Additionally, the ideal candidate is supportive to the project and actively contributes to the ongoing learning and development of the broader team and colleagues.
To be considered for the position you need a comprehensive portfolio showcasing your artistic skills and examples of your work.
What you'll do
Who you are