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Omfattning Heltid
Publicerad 2024-04-05

We are looking for a talented and creative Principal Economy Designer to solve some interesting but challenging problems for Candy Crush Saga. You will get the opportunity to be part of a great team, working with an industry leading and genre defining game with over 200 million active players.

Your role within the Kingdom

As a Principal Systems and Economy Designer within the In-App Purchase team of Candy Crush, you will be working with varied stakeholders in a fun, dynamic and fast-paced environment. You’ll help us deliver a fun, engaging experience to all players in Candy Crush, by ensuring the right game balance and economy management


Key responsibilities include:


Overall Game Balance

  • Defining effort to reward ratio standards for the game
  • Ensuring we have the right balance of sources and sinks for game currency and resources. Highlighting gaps and challenges where applicable to game teams to action


Championing Game Economy Health

  • Establishing key KPIs to assess game economy health
  • Assessing, evaluating and correcting game systems and economy setup to make playing Candy Crush Saga, a fun and engaging experience for all play styles


Educating Teams and Stakeholder Management

  • Draft guidelines to empower teams to make game economy decisions, aligned with vision
  • Work with key stakeholders across the org to educate them on important systems & economy problems to solve, getting buy in and aligning on a clear plan of action


Collaboration

  • Work together with your team consisting of data scientists, product managers, analysts and pricing experts to generate insights on player behaviour, game and business needs
  • Mentor and coach game designers on systems thinking, economy management and game balancing


Skills to create thrills

  • 5+ years of experience with game balancing and economy management experience on F2P games
  • Adept big picture thinker, who can identify and prioritize problems effectively and generate big impact for the game and team
  • Systems thinker who can balance effectively- player, game and business needs to deliver compelling player experiences
  • Well versed at creating economy simulations, game models, goal- reward graphs


Mer info

Omfattning Heltid
Varaktighet Tillsvidare
Antal platser 1
Lön Fast månads- vecko- eller timlön

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